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This mode is designed for a maximum number of 12 players, set in a vast, randomly generated map referred to as the Conflict Area. Unlike in other modes, weapons and ammunition are found through exploration. Players only have one life, akin to the battle royale style of gameplay, although one has the option to invite a partner via Steam. Players have 200 max health, instead of the usual 100.

A survival element is also present, the player has hunger and thirst meters, and falls of more than two character's heights (less if unlucky) will cause bone fractures and bleeding. Gunshot wounds will also cause bleeding. Each of these is can be cured with different items: Food and water for hunger and thirst, food and medkits heal, splints and medkits treat fractures, and bandages staunch bleeding.

Another feature of this game mode is the option to complete missions for various in-game rewards, usually additional rubles, experience or containers, with the rare chance of exclusive weapons or uniforms. Missions require players to bring certain items from the conflict area, such as specific weapons, ammunition or food items.

The Free Game is divided into three unchanging locations - Main map, the Forest, and the Swamp, between which there are transitions: gate, swamp gates, and tunnel.

The Main Map Locations[]


Bunker[]

  • To enter the Bunker itself you need to find a Radio, drop the Radio (click in inventory), and wait for it to announce the code at morning (when you start to warm up naturally). The code will be valid until the next code is announced.
  • There is an elevator with a broken motor in a room above it. To fix it, you need to find three fuses, which spawn randomly inside.
  • After fixing and entering the elevator, there is a room with loot and a locked safe that contains:
    • MedKit
    • Bandage x2
    • Red Glowstick (throwable light)
    • PASGT helmet
    • Plate carrier, Ballistic vest, or Tactical vest[Verified as of 2/12/2021]
    • MRE x2
    • Alice Back Pack[Verified as of 2/11/2021]
    • "Documents"[may be removed]
  • There is a room with parkour platforming. A fall will cause bleeding and bone fractures. To cross the platforming, just walk at normal speed off of the platforms.
  • There are two weapon caches, one at the end of the parkour, and another at the bottom of the elevator. Will contain 3 weapons each, of a selection of LMGS, Snipers, and Special Weapons (some with upgrades pre installed), the guns respective ammo, 4 M67 grenades, and 2 Claymores.
  • If you need advice for cracking safes, check out this Guide.

Apartments[]

5 floored building with apartments that can be looted. some rooms can be entered/exited through a window but there is a couple rooms that can only be accessed through the window and there is one locked room that needs a key to open. Under the building is a basement that sometimes has an exit.


Armoured Vehicle (BTR)[]

A Hill that has a Armoured Vehicle (BTR). On the right to it there is a small building with container inside that has loot. On the left is just flat ground.


School[]

A building build out of red bricks inside are some Containers with loot. It has two entrances. On the left is a Green Wagon.


Bridge[]


Fire Station[]


Garages[]


The Forest Map Locations[]


Radio tower[]


Tunnels[]

This location is important for the precursor quest (removed). There is a single safe room inside, with a shelf containing trash (not junk, literal garbage.) the tunnel after the safe room full of toxic waste. If you don't have hazmat suit or radiation resistance items (vodka and pills)needs verification equipped inside you will die very quickly. Hazmat suits can be obtained with the support helicopter, which is called with the flare gun. It will drop 3 crates. It will contain following items[who put this list here? There are way better places to put it.]

  • M110 or Zastava M76,
  • AK 74 or M4A1, Saiga-12
  • Canned Food and Water
  • MedKit
  • The current most relevant items, two Hazmat suits
  • A Helmet, Armoured vest, Alice Back Pack
  • Potassium Iodide pills
  • Standard Container


Inside the Lab you can find a Fridge with Food and a locked safe with a bandage, two canned Food, two flashbangs, the Scout and 20 7,62 х 51mm bullets.


Construction[]


Barn[]


CPR[]


Warehouse[]


Forest Border[]


Transitional Locations[]


Gate[]


Tunnel[]

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