Consumables are vital for staying healthy overall, whatever it is quenching the thirst, patching up bullet holes, or protecting yourself from the deadly radiation of the conflict area.
Food[]
- Caviar (Its very rare)
- Canned Food (Increases 70 in the food meter)
- Condensed Milk (Heals you and decreases your hunger)
- Kidney Beans (Its very rare)
- Water (Increases 70 in the water meter)
Meds[]
- Medkit (Heals to full health, does not stop bleeding!)
- Bandage (Stops bleeding but doesn't heal)
- Energy Drink (Makes you move faster)
- Vodka (Partially protects you from radiation)
- Anti-Radiation Meds (Makes you immune to the radiation for some time)
Flash Drives[]
- Black and Red SD Card
- Blue Flash Drive
- Red Flash Drive
Keys[]
- Garage Key (Opens the two orange-brown (red) doors)
- Apartment Key (Opens the brown door on the fourth floor of the tall building)
- Fuse (You'll need three to get the elevator running)
Bullets and Shells[]
- .5.45x39mm (All variants of the AK)
- .5.56x45mm (Most assault rifles)
- .7.62x39mm (Light Machine Guns.7.62x51mm (Sniper and marksman rifles)
- .9x18mm (Most submachine guns and modern pistols)
- .9x39mm (VSS, Bizon PP-19 and OST-14)
- .12x76 Gauge (All shotguns except the TOZ-74)
- .22 LR (Revolvers)
- .45 ACP (Thompson and KRISS Vector need this, along with TT and Colt 1911)
- 12 Slug (Special ammo for the TOZ-74, kinda rare find)
Laucher Ammo[]
- 40mm Grenade (RG6, Grenade Launcher)
- PG_7V (RPG-7, Rocket Launcher)
Loot[]
Those are items you will want to have when leaving the conflict area.
- Container (Contains gears, weapon skins or parts)
- RU (Needed to buy containers in the store)
- Dog Tags (Mostly used as trophies but also for quests)
- Instruments (Found in one of the locked garages when doing the quest)
- Valuable Cargo (Found in the locked apartment when doing the quest)
- Documents (Found in the locked safe in the bunker when doing the quest)
Accessories[]
Those things help you explore the conflict area more safely.
- Binoculars (Works like scope on gun, allows you to see further)
- Geiger Counter (Ticks more intense the nearer you are to the radiation)
- Armor (Helmet giving you head protection, and vest giving you body protection)
Grenades and mines[]
Thrown explosives designed to kill or immobilize enemy soldiers.
- Frag Grenade (Shoots shrapnel in all directions, has much longer range than expected)
- HE Grenade (Small grenade which is Very rare in Freeplay. Has a small explosion radius but can be thrown very far)
- Flashbang (Makes you blind for quite a time)
- MK3A2 (High explosive grenade)
- Claymore Mine (Explodes when the enemy is near)